![hades megaera hades megaera](https://66.media.tumblr.com/a14d93c2659b6b3b35750c2b59fbb0df/5c399df4cc4213ba-0d/s500x750/09d49e051a9a5536899f2bdb23136dd15ab0f71a.png)
Whoever's responsible for the timing and animation should pat themselves on the back, because dashing feels great, whether used to backstab a skeleton, or to warp through a column just as the minotaur charges so he slams his cowlick into a big lump of marble instead of me. The real star in your arsenal is a dash that can take you through enemies and objects, and combines with attacks for a dash-strike.
![hades megaera hades megaera](https://i.etsystatic.com/26594361/r/il/dde76d/3093418124/il_1140xN.3093418124_evmg.jpg)
I often forget about the call because that gauge doesn't stand out beneath the attention-grabbing red health bar, though sometimes a text pop-up will remind me (probably because the game knows I rarely use the thing). In addition you've got a ranged attack called a cast and can unlock a call, an ultimate granted by whichever god you've got favor with that's earned by filling up a god gauge. Then there's the Adamant Rail, which is literally a gun, complete with grenade launcher attachment. The spear can also be thrown and recalled, but only comes back when commanded, letting you reposition first and line up new shades to skewer, while its hold-down attack is an area-of-effect spin. Its special lets you bounce it off enemies then catch it like Hellenic Captain America. Hold down attack with the shield and you'll block, then bull-rush forward.
![hades megaera hades megaera](https://64.media.tumblr.com/c27acd05a7d8db7c0caf1f0f393386dd/6e11eec297d489bf-14/s500x750/7243248eee8a50835f5004c5987284639c661ef8.png)
(Image credit: Supergiant Games) Attack and dethrone godĮvery weapon's agreeably unique.